The work that stands out to me within “Trouble at the Interface 2.0” is “Zerseher (Iconoclast)” by Joachim Sauter and Dirk Lusebrink. Initially, I was drawn to the concept, which as described by the author, essentially gives the viewer an opportunity to “destroy” a “painting” just by looking at it. Technologically speaking, the hardware behind the digital replica of a painting captures the viewers eye movement and distorts the portion of color they are looking at. This is where the title becomes alive, for the definition of iconoclast is “a person who attacks cherished beliefs or institutions.”
I appreciate this work for many reasons. One of which is its use of technology and math. The algorithms that allow the computer to follow sight as depicted in the video really accentuate interactivity and “new media-ness.” Additionally, I appreciate how this fact metaphorically gives viewers a chance to visualize our cultures transition from traditional art to new media art. In a sort of poetic way, this work has the ability to inspire and liberate a viewer by showing that art is no longer confined to just paintings and drawings, but rather anything that one can imagine, now that technology has become a medium.