The article was about the types of video games being made with Twine. They are usually stories that put the player in certain situations such as being in the shoes of a clinically depressed person, a queer lover, or someone looking for a one night stand. All the games vary and not all of the are “fun” per se but it tells a story. Sometimes it’s a story that needs to be addressed because these are real world issues that could happen to anyone. The article ways stating that not all games need to have a massive budget to be made. A game doesn’t need a degree to make. Honestly it just takes a person with ambition and a goal.