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ARDUINO KITS INFO AND CODE REPOSITORIES
USEFUL ONLINE ELECTRONICS TOOLS & RESOURCES
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MAKER SPACES IN CHICAGO
HUB SITES FOR NEW MEDIA, RESPONSIVE ARTS, AND INTERACTION DESIGN
DIY LINKS
Other Popular MicroControllers + add on Boards:
READINGS IN RESPONSIVE ART, DESIGN, AND THEORY:
- New Media Art, edited by Mark Tribe and Reena Jana, Taschen, 2006
- The Interventionists: Users' Manual for the Creative Disruption of Everyday Life by Nato Thompson (Editor), Gregory Sholette (Editor), MIT Press, 2006
- The New Media Reader, Noah Wardrip-Fruin, MIT Press, 2003
- Christiane Paul, Digital Art, Thames and Hudson, NY 2003
- New Media in Late 20th Century Art, by Michael Rush, Thames & Hudson, 1999
- Terrence Masson, CG 101, New Riders Publishing, 1999
- The Digital Dialectic, Peter Lunenfeld, MIT Press, 2001
- Art @ Science, edited by Christa Sommerer and Laurent Mignonneau, SpringerWien, 1998
- Strange and Charmed: Science and the Contemporary Visual Arts, edited by Sian Ede, Calouste Gulbenkian Foundation, 2000
- Daniels, Dieter: Strategies of Interactivity. In: Rudolf Frieling & Dieter Daniels (eds.). Medien Kunst Interaktion. Wien: Springer. 2000
- Weibel, Peter: “The World as Interface: Toward the Construction of
Context-Controlled Event-Worlds”, in Electronic Culture. Edited by Timothy
Druckrey. New York: Aperture, 1996
- Huhtamo, Erkki: “Commentaries on Metacommentaries on Interactivity”, in CAD
Forum, 4th International Conference on Development and Use of
ComputerSystems, MediaScape, Zagreb
- Dinkla, Söke: “The History of the Interface in Interactive Art”. Available
online at http://www.kenfeingold.com/dinkla_history.html (link last checked
Jan. 9, 2007).
- Stocker, Gerfried and Schoepf, Christine: Code: The Language of Our Time,
Ars Electronica 2003. Ostfildern-Ruit: Hatje Cantz, 2003.
- The Virtual Dimension, edited by John Backman, Princton Architectural Press, 1998
- The Age of Spiritual Machines: When Computers Exceed Human Intelligence, Ray Kurzweil, Penguin Books, 1999
- The Cyborg Handbook by Chris Hables Gray, Routledge, 1996
- How We Became Posthuman : Virtual Bodies in Cybernetics, Literature, and Informatics, N. Katherine Hayles,, University Of Chicago Press, 1999
- Metal and Flesh, The Evolution of Man: Technology Takes Over , Ollivier Dyens, MIT Press, 2001
GUIDEBOOKS ON PHYSICAL COMPUTING, BASIC ELECTRONICS, AND MECHATRONICS
- Physical Computing: Sensing and Controlling the Physical World with Computers, Tom Igoe and Dan O'Sullivan.
- Getting Started in Electronics, Forrest M. Mimms III
- Electronic Sensor Circuits and Projects, Mimms, Radio Shack Engineer's Mini Notebook Series
- The Microcontroller Application Cookbook (1 + 2), by Matt Gilliland, Parallax, Inc., 2002
- Programming and Customizing the Basic Stamp Computer, by Scott Edwards, McGraw-Hill, 1998
- The Robot Builder's Bonanza, by Gordon McComb, McGraw-Hill, 2001
- Cabaret Mechanical Movement, by Aidan Lawrence Onn, Gary Alexander, Cabaret Mechanical Publishing, 1998
POSTPRODUCTION HOUSES IN CHICAGO
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