Title: Mood Light Purpose: To express emotion using no language. Inspiration: I was inspired by reversible plushies and how the mad and happy expression on the object depicted the emotion of the user by the way the user flips it. In this instance, depending on the face of the cube a specific emotion is expressed….
Author: Cheri
Slow Design Blog Post
Slow Design Blog Post Artwork “Untitled” (Portrait of Ross in L.A.) Description of Work A pile of candy (ideally weighing the same as an adult male). Visitors take candy from the work. Image How does the project fit the principles Principle 3: Reflect is shown because this work is an allegory to the life of…
“Communication” Assignment #4: Interactive Assignment
Title: Communication This project is a prototype for the final project. I was hoping to make it bigger, detachable, and take the lights from the circuit playground and onto the neopixel strip. Purpose: Nonverbal positive/negative expression of emotion between the main user and a secondary audience. Inspiration: I was inspired by the wearable project requirements…
Interactive Assignment Proposal
Tentative Title: Mood Summary: I mainly focused on the aspect of being able to express emotion: An Emotion Light (but the user has to indicate the emotion through tapping the box, or a loud noise like clapping, it doesn’t actually track the emotion.) I want it to include two emotions: green light to mean happy…
Creative Switch: Catching Fireflies
When I think about the concept of a switch, turning a light on and off, I think about my terrible grammar growing up. “Open the lights,” My mom would tell me. “Close the lights,” I’d imitate her. So I thought about an action that would mean “To open and close.” I also thought about light…
Form+Code-Hello Blog Post
Software is defined in the article as resources that allow access and process of a large quantity of information. It gave examples like how Wikipedia was made with the help of software. A second definition for “Software” in the article is also the ability to work with this information and encourage new ways of thought….
Assignment 1 _ Drawing Machine
TANAMAL_ASSIGNMENT_1 //Goodbyes under the same sky int SubjectX; void setup() { size (500,400); background (#92BED8); //sky is day time SubjectX = 50; } void draw() { { if (mousePressed) { background(#3C65A5); // Turning the sky to night } } stroke(20,80); fill(255,105); strokeWeight(0); ellipse(mouseX, mouseY, 5, 5); //Contrails and Stars //shapes //Object of the sky //Outermost…