Response to NeMe: Trouble at the Interface 2.0

To start off I would like to say that the paper NeMe: Trouble at the Interface 2.0 by Erkki Huhtamo is highly technical and dry, with a lot of good references and their explanations, but not a lot of iteration on the actual substance of interactive art.  I would agree more with the paper if it presented…

Assignment 1: Rotating Color Eye Wheel by Dustin Drenk

float mouseDistance; int counter; float value; float mouseReleased; PImage Redeye; int i; void setup() { size(displayWidth, displayHeight); tint(random(151), random(-205), (frameCount + i*10) % 151, 100); background(44, 245, 123); Redeye = loadImage(“redeye_256x256.png”); smooth(10); } void draw() { if (counter > 15) { background(44, 245, 123); tint(random(255), random(255), (frameCount + i*20) % 255, 100); counter = 0;…