The Reluctant Shield (Please Don’t Hit Me!)

The concept behind this project was to make a shield that demonstrably does not want to be hit. It bleeds when you hit it, and if you keep hitting it, nature itself rises up against you for harming the shield. What did shields ever do to you anyway? (Original concept also included as a bonus goal…

Assignment 1- Drawing Machine

/* * A project in processing by Laurel Doak: * Art 150 project 1, UIC * * Interactive flower field */ //Global saved data color grassFill = #1C8300; color grassStroke = #57B43E; ArrayList <Flower>flower_field = new ArrayList(); void setup() { size(500, 500); background(255); } void keyPressed() { if (key == ‘s’ ) { saveFrame(“drawing-####.png”); }…

Assignment 2, Project 1 – Laurel Doak

The colors of the circles and their locations are partly randomized, and partly determined by mouse location. The “grass” effect is a series of narrow green triangles drawn by moving the cursor around. The circles are only drawn at a keypress, while the grass effect is constant. The next step I am tentatively planning is…