Blog No. 1: Slow Princ

Precious Plastics, Dave Hakkens 2013  Precious plastics is a design project started by Dave Hakkens which focuses on providing people with tools to recycle. In order to provide people with these tools Hakkens shares all the blueprints for the necessary machines in order to get started.  The machines generally work to break down old and…

Slow Principles Project Ideas

Life is Suite (2005) Life is suite project was to reflect the nerve of the body. The sofa was found in the trash with a broken leg and ripped leather. After the sofa was found, it was taking to get painted. The design was digital with screen designs. The idea was to get an object and tell a…

Twine Article Response

After reading the article and playing the game Depression Quest, my perception on what video gaming can actually be has totally changed. I really appreciate the importance on highlighting the importance of identity and trying to understand individuals through a game. While the game didn’t feel much of a game but more so as a…

Twine Article Response – Lucas Milkovich

I found the Twine article to be an extremely interesting read. Video Games are a medium for art and story telling that I have come to appreciate deeply throughout my life. I love being able to lose myself and become completely engrossed in this alternate life and story line of a video game. Twine games…

Twine Article Response – Kati

It’s interesting that gamers argued against the games created on Twine, in an attempt to validate video games as being simply entertainment. One argument I thought was most popular among gamers in their defense for their passion of playing video games is that there was an educational element to their purpose. It wasn’t mere gaming,…

Twine Article Response – Brandon

Twine is a software developed by Chris Klimas as an interactive video game. However, unlike typical video games that commonly revolve around fictitious or fantasy themes and characters, Twine allows users to create and play their own game (or other pre-made games) with scenarios based on real world issues or experiences. One can play through…

Response to Twine article

The article was about the types of video games being made with Twine. They are usually stories that put the player in certain situations such as being in the shoes of a clinically depressed person, a queer lover, or someone looking for a one night stand. All the games vary and not all of the…

Twine Article Response

I thought it was incredibly interesting to see the different ways people are making video games now and the themes that they exhibit. It’s true that the video game world is saturated with games involving violence but never about topics such as homelessness, depression, and sexual orientation. I think Twine is a really cool tool…