What do I say to this article? Do I attack it as some mindless heartless animal for daring to mention GamerGate. Do I pick at its attempt to shame the gaming industry for having more male to female developers and it’s not catering to the new female gamer? No. No, that’s not what I want…
Category: Past Student Work
Bautista, F – Rethinking a Common Technology
…. https://drive.google.com/open?id=1TOcZr8kRz37APcOp5d_zvs18wss&usp=sharing
Bautista, F- Twine Article Response
There was so much to take in both within the article as well as the games. I think what Twine has allowed people like Porpentine to not only explore parts of her identity through these games but also let others take a look at how she experiences the world. I played DepressionQuest, and that was…
Twine Article Response – Ewelina Rusek
I must confess, I’m not much of a gamer. I’ve never heard of Twine before, but I came into it with an open mind. The games I played were Depression Quest and Howling Dogs. Depression Quest, created by Zoe Quinn, Patrick Lindsey, and Isaac Schankler, is a heavily text-based game about a character battling Depression….
Twine Article Response
The article, “Twine, the Video-Game Technology for All,” was quite interesting as it went through her life and talked about the difficult moments she experienced and what came out of those moments as a result. To be brutally honest, I hated the games. It seems all of the games are just lack of creativity and…
Rethinking Common Technology
I used a scanner, newspaper and my cell phone’s flashlight for the first project. I moved the newspaper or flashlight around an open scanner bed in a different rhythm to create several iterations.
Twine Article Response
Twine Article Response I played Howling Dogs, All I Want is for All of My Friends to Become Insanely Powerful, and Begscape. I’ve never played or even heard of Twine before the New York Times Article. I think that the games are extremely dark but very thought provoking. I felt engaged with all of the…
Twine Article Response
The twine games I played all were very different and as I played them I could see how personal they were. Since these games were not created by a giant company catering to the mainstream audience, they were given more freedom in expression. They also did not have to follow a generic story and could…
Twine Article Response
Twine Article Response Summer Shaw January 15, 2017 The article itself was very interesting to me. I have never spent much of my time playing video games, but the details and insightfulness of the writer when it came to the subjects of the games and Porpentine’s life caught my attention. I read the descriptions of…
Lucas Milkovich/ Project 1/ FeedingTube
https://www.instagram.com/feedingtube/
Twine Article Response / Javerea Ahmed
Response to Twine Article and Game Twine is a new medium for me, I have never heard of it much less considered it as a source of gaming. Its innovative and it has the potential to turn the world of gaming and art upside down. It forces you to interact in a way that…