After reading through the Slow Design Principles the first design project that came to mind was EarthShip Homes. The Earthships homes in New Mexico are homes that are self-sustaining in nature, making them eco-friendly options for people to own or rent. These homes use design principle 4, because the homes are created on shared blueprints….
Category: Reading Assignments
Slow Design Principals:
An example is the Sasa Clock by Icelandic artist Thorunn Arnadottir. The ceaseless march of time, measurable in endlessly smaller increments, is a western concept. In many parts of the world, time is not parsed into seconds or even minutes. In some places, people perceive time as speeding up when activities speed up and slowing…
Slow Design Principles
Reading through the examples of the Slow Design Principles I was surprised to see that I could recognize them straight away in famous art pieces. For example, I believe that the “Crown Fountain” created by Jaume Plensa which could be found in Millennium Park is a very good example of two design principles: Participate, engage….
slow-design
Broken White Project: this project uses a certain kind of ceramic that reacts to being used. as someone eats and cuts their food and so on the plates design begins to change, new patterns will begin to emerge and so on. I feel that this project shows off the principles of “reflect” and “reveal”. on…
Slow Design
This may be broad, but the first thought that came to my mind while reading Slow Design was Graffiti. I understand it is far away from using any type of technology minus sharing it on sites like Facebook, but graffiti is the experience that can pass you by- it can reveal spaces itself, call attention…
Slow Time Principles
Comics are often a rather disposable medium. Even online, individual comics are seen one time and quickly forgotten. Randell Munroe’s project, Time, challenges that by expanding the lifespan of a comic, turning it into an evolving work with a beginning and an end. Every hour, the picture updated, slowly unveiling a frame-by-frame story told over…
Art Against Information Reaction
In the reading I found myself reflecting on the saying of how we live in the “Data Age” which is terrifyingly true. The abstraction of data, the way we use, and manipulate for design purposes is one way to think about the data. There is so much random and accumulating data out there that theres…
NeMe: Trouble at the Interface 2.0 Response
In reading NeMe: Trouble at the Interface by Erkki Huhtamo, it resembled the article Digital Media and Contemporary Art in that both wrote about pieces they have seen and the connection they see between contemporary art and technology. NeMe: Trouble at the Interface, though, was a bit more difficult to understand because the authors points…
Trouble at the Interface 2.0
While reading Erkki Huhtamo’s paper “ Trouble at the Interface 2.0 “, I felt like I could not follow his paper properly. The author was going off about reasons why interactive art should have a specific definition rather than a broad one. However, he was making too many points at once and including many different…
Digital Media and Contemporary Art
Games have a place in contemporary art. Contemporary art is art developed after the 1960’s and is still emerging. It is seen as art that defies traditional boundaries. Therefore, games can very well be under contemporary art seeing as there is a growing population of them and they continue to emerge. Today, many people are…
Slow Design Principles
https://www.youtube.com/watch?v=PnDgZuGIhHs This ad by Ad Council is named “ Love Has No Labels “. The ad was made with the intent to stop prejudice against love that is seen out of the ordinary. The ad sends out a powerful message stating that love sees no gender, race, religion, age, or disability. This work utilizes principle…
In response to NeMe’s Trouble at the Interface 2.0
In response to NeMe’s Trouble at the Interface 2.0 I did not take much away from the text due to its dense and more academic nature. Also because Huhtamo writes in this manner it makes it more difficult to follow although his statements about the connection between the Art, Artist and Viewer makes sense. He…