Slow design principles – Daniel Barrera

When I read over the 6 design principles I kept thinking back to the artist, Gabriel Orozco and his take on everyday objects. Orozco’s work focus on that fragile relationship with those everyday objects. one of those pieces is “Ping Pond Table”. It follows principle 2 which is “evolve” and principle 5 which is “participate”. Orozco essentially take the average ping pong table and doubles it by 2 to create a quad ping pong table. it also includes a tiny pond in the enter of it. this makes us look beyond the typical game and makes us think how this works. It pushes beyond the normal rules and expectations of ping pong and would now allow 4 players to play and no net, just a pond that will catch the ball. Orozoco states this this idea is of a new space that didn’t exist before, a new possible space which evolves the normal game. it also entices you to play to see if its any more difficult to play.

Another example from Orozco is a thin one seat car, known as “La DS”. he took a french car from the middle of the 20th century and “emphasized the notion of speed and beauty”.  the principles that go along with the work are: principal 6, Evolve and principal 3, reflect.  Orozco took this car and eliminated the central space and squished it together. the car has only one seat and has the steering wheel in the dead center. looking at it from the side, you’ll probably think its just a regular car but get a up close look at it and you’ll see this isn’t your typical car. you take a moment to understand it because of how odd it looks. I personally thought it was one of those cars that a kid would draw.  I also think of how formula 1 race cars are basically one seaters, with this notion I feel like if this thing could actually move, it would go pretty fast (the real thing had its engine rendered useless). 1 seat cars exist already, whose to say that this could be a real thing or inspire car makers to make something similar. 

 

 

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