The software that changes me is the Zelda breath of the wild. This software changes my perception of interaction within the software. Usually, in software, such as a video game, the action you can perform on an object is limited. You can burn the house on the mission, but you can not light up the grass on the ground. In Breath of the Wild, the creators refined interaction to the most basic physical function. Heat will make wood objects burn. Fire will burn wood but not metal. Metal will attract lighting, and the wooden product can avoid them. The change makes the game elements interact with others even outside the main storyline. The function refined change the frame of the gaming idea. Game design no longer stuffs the word with more repeated missions and immutable objects. The interactions expansion can bring back the fun of exploring.
—peter liang ban li
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